Down for the Count
Controls
- WSAD - movement
- Space - jump
- Shift - sprint
- Right Mouse Button (RMB) - start counting in the designated spot
- Escape - pause menu
Goal
You are a boxing referee, drowning in debt. Your goal is to earn money to get out of debt, as well as maintain high reputation as an honest official. How can you be honest though if betting on your matches sounds like the easiest money?
- Gain reputation by honestly counting the downed boxers.
- Gain reputation by closely observing the match.
- Lose reputation by counting the downed boxer too fast or too slow, in order to increase their chance of winning.
- Earn money by simply officiating matches, and by correctly betting on the boxers.
- Lose money by incorrectly betting on the boxers.
Gameplay
Boxers fight autonomously, each hit has a chance to cause a knockdown. Run to the spot where the boxer is downed and start the count with [RMB]. Continue the count on each second with [RMB] until the 10 seconds have passed and the boxer is knocked out, or the boxer is up. It's up to you if you want to count honestly, or help the boxer you betted on by counting the seconds faster or slower.
After the count, you will either gain or lose reputation, depending on your honesty during the count.
After the match, you will gain a little bit of money just for officiating the match, and also potentially earn money from the result of the bet.
Use the money to buy useful upgrades in the Upgrade shop, and bet on the boxers in the next matches.
Every day, you have a new quota to make in order to get out of debt. Make sure to have that much money at the end of the day.
Assets used:
- 3D models: own
- Animations: own
- Music: own
- Scripts: own
- SFX: https://soundcloud.com/soundshmyak
- Boxing glove icon: https://game-icons.net/1x1/lorc/boxing-glove.html
- Universal Transition Shader https://github.com/cashew-olddew/Universal-Transition-Shader
- Bagnard Font:https://github.com/sebsan/bagnard
- League Gothic Font: https://github.com/theleagueof/league-gothic
- 3D Rope Physics: https://github.com/Elij4hMartin/Godot4-PinJoint-RopePhysics
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Authors | Kuba / WCHC, SherlockHolme, Neverbeep |
| Genre | Action, Fighting |
| Tags | 3D, boxing, Cartoon, Godot, Indie |
| Content | No generative AI was used |
Install instructions
Download, unpack, run the executable file.










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